Lotsa Blocks, my second game for iOS, is available now!
We started working on Lotsa Blocks around the time we were finishing the universal update for Ramps. Our intention was to make this a much smaller game, something we could finish in about three months. Once we got into it, we were having too much fun to hold ourselves back! In the end, I designed about 278% more design assets for Lotsa Blocks than I did for Ramps. This one really stretched my cartooning muscles! You can take a peek at that process on Dribbble.
If you’d like to see the game in action and hear a bit of the thought that went into it, Tim posted this nifty hands-on video on the Backabit blog earlier this week: