For many designers, the process of finding one’s place within a design system can be surprisingly tough. Contributions may seem straightforward when there are new problems to solve with tried and true UX and UI design tasks, but what happens after mockups are approved and specs are delivered? Do we stand by, awaiting the next big problem while other disciplines iterate on our vision? Or do we insist on continued involvement at the risk of narrowing our focus from “blue sky thinking” to policing details like font sizes and border radii?
These are hard questions to answer if we’re drawing a line from our current job description to the outputs of a system. Instead, I like to start from a handful of focus areas representing potential areas of interest that our systems can and should support.