Entries tagged “sketch.”

Bebop and Rocksteady

Last week was all-TMNT for Sketch Dailies topics, so I whipped up this Bebop and Rocksteady artwork for Friday’s theme. It was one of several sketches featured by Sketch Dailies and ended up getting a surprising amount of love on the Twitters compared to other stuff I’ve shared.

I also shared a WIP version earlier that day:

With these drawings I was trying to think less about the accepted design of either character and more the aspects of them relative to one another that stood out to me in terms of defining shapes and personality. I’ve been inspired a lot lately by Robert Iza’s process for breaking a character down into a set of building blocks you can rearrange at will. This has helped me learn to be more adventurous with character design in general. In this case, it allowed me to reduce Bebop’s overall size in order to contrast a bit better with Rocksteady.

This is also the first time I’ve used a fantastic new Photoshop brush, the “inking master” from Marco Caradonna’s “Essentials” brushset. Once I round out its shape a little, it’s the closest I’ve come to the feel of my trusty Speedball B6 pen nib on smooth bristol. Though my inking is still a bit crude (on a good day I might call it “honest”), I think it feels much more confident than in other recent drawings of mine.

Tanooki Mario Redux

Sketch Dailies are daily prompts for artists to sketch a variety of subjects. Last Thursday’s prompt was “Mario,” which I couldn’t resist joining in on:

Imagine my surprise when Theodore Taylor let me know that my silly drawing was featured amongst a bunch of amazing Mario sketches on Kotaku!

Just for fun, I made a couple of tweaks to the sketch, adding a containing shape to the otherwise plain sky and a bit of grain to break up the monotony of the flat colors:

Most artists I know could tweak their work forever, but I usually resist the urge. I guess the added attention made me succumb to the temptation this time around!