Overview
Ramps started for me as an exercise in dynamic, ActionScript-driven Flash physics and grew into my first full-fledged, fully-featured game created entirely by my lonesome (though with much help from Keith Peters’ fantastic book, Foundation Actionscript Animation). It won the title of “Best Game” at the 2008 WebVisionary Awards.
Thanks in large part to StumbleUpon and being a Download Squad “Featured Time Waster,” Ramps has been played over half a million times on this site alone as of October, 2008. The project was a “Featured Game” on the homepage of Newgrounds (the top Flash gaming and animation site on the web) during the week of August 20, 2007 , where it received over 25,000 plays in three days. It was also played 7,500 times on deviantART by August 22. It was also the “Game of the Week” on the popular gaming site GameGarage for the week of August 27.
The game includes 33 different levels with five different unlockable cheat codes based on your score. There are four unique types of obstacles (aside from the lava) and ten types of dynamic in-game elements.
From a programming standpoint, adding levels is as easy as manipulating Actionscript objects in a numerical levels array. The whole game compiles to just shy of 70kb.