We started working on Lotsa Blocks around the time we were finishing the universal update for Ramps. Our intention was to make this a much smaller game, something we could finish in about three months. Once we got into it, we were having too much fun to hold ourselves back! In the end, I designed about 278% more design assets for Lotsa Blocks than I did for Ramps. This one really stretched my cartooning muscles! You can take a peek at that process on Dribbble.
If you’d like to see the game in action and hear a bit of the thought that went into it, Tim posted this nifty hands-on video on the Backabit blog earlier this week: